The Library will be closed all day Thursday, Nov. 21st, for staff training.

Dungeons & Dragons for ages 12 to 18 - Witchlight Carnival Group 2

Primary tabs

Age Group:

Tweens & Teens
Please note you are looking at an event that has already happened.
This is the first event of a series.
Registration for this event is no longer open.
Allowed Ages: 12 to 18

Program Description

Event Details

Once every eight years, the fantastic Witchlight Carnival touches down on your world, bringing joy to one settlement after the next. Its owners, Mister Witch and Mister Light, know how to put on a good show. But there’s more to this magical extravaganza than meets the eye! 

The carnival is a gateway to a fantastic Feywild domain unlike anything found on the Material Plane. Time has not been kind to this realm, however, and dark days lie ahead unless someone can thwart the dastardly schemes of the Hourglass Coven. 

This session is intended for players who participated in the spring session and will be picking up where we left off. However, if you are a new player and these dates work better for you, you are welcome to join. NOTE: All registrants will be placed on a waitlist. You will receive an email if a spot becomes available. Please pre-register for all Witchlight Campaign 2 sessions.

                         

Accessibility and Accommodations

We strive to facilitate access to information and Library services for all patrons. If you have questions about accessibility or a request for accommodation, please phone 203-594-5002, email the librarian in charge of this program (see contact info above), or email [email protected] with as much lead time as possible.

Youth Participation Guidelines

If your child is under 12 years old, an adult caregiver must remain in the Children’s Room for the duration of the program. If your child finishes a program early, or if a child becomes ill, distressed, or behaves in a manner that interferes with other participants’ enjoyment of the program, they may be released into the Children’s Room before the program’s end time. Please ensure that your child knows exactly where to find you at all times.